Field Types¶
Rinf uses Bincode serialization under the hood. It currently supports most of the standard types that Bincode does:
Signed Integers:
i8,i16,i32,i64,i128Unsigned Integers:
u8,u16,u32,u64,u128Floating-Point Numbers:
f32,f64Text:
char,String,&strBoolean:
boolSequences:
[T; N],Vec<T>,HashSet<T>,BTreeSet<T>Maps:
HashMap<K, V>,BTreeMap<K, V>Standard Library Types:
Option<T>,Box<T>Tuple Types:
()to(T1, T2, T3, T4)C-style enums
Enums with inner data
You can nest anything that implements SignalPiece inside a RustSignal or DartSignal. Serialize and Deserialize also have their own nesting rules. If there are no compile-time errors and the app builds successfully, you’re good to go.
To represent abstract data such as time, it’s recommended to use integer-based timestamps or simple primitives.